Mechanic Deconstructs
More information on our upcoming Mechanic Deconstructs within the Wiki tool
One of our most ambitious projects yet, we are building comprehensive wiki pages for all of the mechanic families (e.g. collections, challenges, etc.). Our first Mechanic Deconstruct can be found here for Collections.
Each mechanic deconstruct will focus on a specific mechanic such as collections or custom designs. Within each mechanic deconstruct, we will include summaries and examples of each component of that mechanic.
The Mechanic Deconstructs are meant to be organized similar to how a spec might be written. They are organized somewhat by the player's experience (the tutorials, for example, are often first).
For collections, for instance, the components of the mechanic are:
- Overview
- Design Components
- Tutorials
- Ticketing System
- Prerequisites
- Earned Tickets
- Purchased Tickets
- Earning Items
- Core Gameplay
- Daily Bonuses
- Base Game Levels
- Mini-Games
- Gifting
- Competitions
- Collection Items
- Types
- Stamps
- Cards
- Photos
- Ingredients
- Medals
- Decorations
- Pets
- Heroes
- Upgradable Items
- Other Notable Collection Items
- Item Attributes
- Rarity
- Special Items
- Duplicate Items
- Progression
- Progression Systems
- Albums / Sets
- Linear Progression (Meters, Maps, Levels)
- Crafting
- Narrative
- Mini-Games
- Cumulative Progression
- Multi-Stage Progression
- Difficulty Tiers
- Resets
- Ranks
- Cooperation
- Rewards
- Reward Types
- Permanent Boosts
- Casino Bonuses
- Characters
- Story Content
- Trophies or Medals
- Cosmetics
- Exclusive Gameplay
- Reward Systems
- Randomized Rewards
- Prize Maps
- Exchange Stores
- Purchases
- Direct Purchase
- Bundles with Collection Items
- Second Tries
- Boosts
- Expansion
- User Interface
- Meters
- Profiles
- Club Galleries
- Filtering
- Themes
- Seasons/Holidays
- IPs and Celebrities
Last modified 30d ago